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    <fireside:genDate>Mon, 01 Jun 2026 11:29:45 -0500</fireside:genDate>
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    <title>Unwritten Earths Symposium - Episodes Tagged with “Pet Crimes”</title>
    <link>https://unwrittenearths.fireside.fm/tags/pet%20crimes</link>
    <pubDate>Wed, 19 Nov 2025 03:00:00 -0800</pubDate>
    <description>Welcome to the Unwritten Earths Symposium! In each episode, tabletop RPG designers Nathan D. Paoletta and Epidiah Ravachol try to trick each other into designing a game they wouldn't otherwise make.</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>Discovering and designing genre-defining tabletop RPGs.</itunes:subtitle>
    <itunes:author>Unwritten Earths Symposium</itunes:author>
    <itunes:summary>Welcome to the Unwritten Earths Symposium! In each episode, tabletop RPG designers Nathan D. Paoletta and Epidiah Ravachol try to trick each other into designing a game they wouldn't otherwise make.</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
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    <itunes:keywords>TTRPG, tabletop, games, rpg, design, game design</itunes:keywords>
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      <itunes:name>Unwritten Earths Symposium</itunes:name>
      <itunes:email>provost@unwrittenearths.com</itunes:email>
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<itunes:category text="Leisure">
  <itunes:category text="Hobbies"/>
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<itunes:category text="Arts">
  <itunes:category text="Design"/>
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  <title>The Surfaces Episode</title>
  <link>https://unwrittenearths.fireside.fm/27</link>
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  <pubDate>Wed, 19 Nov 2025 03:00:00 -0800</pubDate>
  <author>Unwritten Earths Symposium</author>
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  <itunes:episode>27</itunes:episode>
  <itunes:title>The Surfaces Episode</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>2</itunes:season>
  <itunes:author>Unwritten Earths Symposium</itunes:author>
  <itunes:subtitle>In this episode, Nathan and Eppy report back on their recent work on PET CRIMES, centering on making digital tools for play. This leads into a discussion of the concept of designing the "surfaces" of your game - what are the things (physical, relational, temporal) that you need to design in order to enable someone to play? This is just the start of this conversation, but it feels like a useful framework as we continue to make games in this season of the podcast! </itunes:subtitle>
  <itunes:duration>1:00:21</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
  <description>&lt;p&gt;In this episode, Nathan and Eppy report back on their recent work on PET CRIMES, centering on making digital tools for play. This leads into a discussion of the concept of designing the "surfaces" of your game - what are the things (physical, relational, temporal) that you need to design in order to enable someone to play? This is just the start of this conversation, but it feels like a useful framework as we continue to make games in this season of the podcast! &lt;/p&gt;

&lt;p&gt;Patrons are getting access to PET CRIMES and it's associated digital tools as we develop them. Join them for just $3/month &lt;a href="https://patreon.com/UnwrittenEarths" target="_blank" rel="nofollow noopener"&gt;over at our Patreon&lt;/a&gt;!&lt;/p&gt;

&lt;p&gt;Show Notes:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://tinyurl.com/OMTplayspace" target="_blank" rel="nofollow noopener"&gt;One More Thing online playspace&lt;/a&gt; (Google Sheet)&lt;/li&gt;
&lt;li&gt;Eppy's game &lt;a href="https://epidiah.itch.io/vast-starlit" target="_blank" rel="nofollow noopener"&gt;Vast and Starlit&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://bullypulpitgames.com/products/the-skeletons" target="_blank" rel="nofollow noopener"&gt;Jason Morningstar's The Skeletons&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;And there's more:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="http://unwrittenearths.com" target="_blank" rel="nofollow noopener"&gt;Unwritten Earths Symposium&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://patreon.com/UnwrittenEarths" target="_blank" rel="nofollow noopener"&gt;Our Patreon&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://discord.gg/cgJa5hWcVq" target="_blank" rel="nofollow noopener"&gt;Join the Discord&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.ndpdesign.com" target="_blank" rel="nofollow noopener"&gt;Nathan's games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.dig1000holes.com" target="_blank" rel="nofollow noopener"&gt;Eppy's games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://willjobst.carrd.co" target="_blank" rel="nofollow noopener"&gt;Music by Will Jobst&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;
</description>
  <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>In this episode, Nathan and Eppy report back on their recent work on PET CRIMES, centering on making digital tools for play. This leads into a discussion of the concept of designing the "surfaces" of your game - what are the things (physical, relational, temporal) that you need to design in order to enable someone to play? This is just the start of this conversation, but it feels like a useful framework as we continue to make games in this season of the podcast! </p>

<p>Patrons are getting access to PET CRIMES and it's associated digital tools as we develop them. Join them for just $3/month <a href="https://patreon.com/UnwrittenEarths" target="_blank" rel="nofollow noopener">over at our Patreon</a>!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://tinyurl.com/OMTplayspace" target="_blank" rel="nofollow noopener">One More Thing online playspace</a> (Google Sheet)</li>
<li>Eppy's game <a href="https://epidiah.itch.io/vast-starlit" target="_blank" rel="nofollow noopener">Vast and Starlit</a></li>
<li><a href="https://bullypulpitgames.com/products/the-skeletons" target="_blank" rel="nofollow noopener">Jason Morningstar's The Skeletons</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" target="_blank" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" target="_blank" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" target="_blank" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" target="_blank" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" target="_blank" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" target="_blank" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>In this episode, Nathan and Eppy report back on their recent work on PET CRIMES, centering on making digital tools for play. This leads into a discussion of the concept of designing the "surfaces" of your game - what are the things (physical, relational, temporal) that you need to design in order to enable someone to play? This is just the start of this conversation, but it feels like a useful framework as we continue to make games in this season of the podcast! </p>

<p>Patrons are getting access to PET CRIMES and it's associated digital tools as we develop them. Join them for just $3/month <a href="https://patreon.com/UnwrittenEarths" target="_blank" rel="nofollow noopener">over at our Patreon</a>!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://tinyurl.com/OMTplayspace" target="_blank" rel="nofollow noopener">One More Thing online playspace</a> (Google Sheet)</li>
<li>Eppy's game <a href="https://epidiah.itch.io/vast-starlit" target="_blank" rel="nofollow noopener">Vast and Starlit</a></li>
<li><a href="https://bullypulpitgames.com/products/the-skeletons" target="_blank" rel="nofollow noopener">Jason Morningstar's The Skeletons</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" target="_blank" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" target="_blank" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" target="_blank" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" target="_blank" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" target="_blank" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" target="_blank" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
  </itunes:summary>
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