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  <channel>
    <fireside:hostname>app03</fireside:hostname>
    <fireside:genDate>Sun, 23 Aug 2026 02:25:14 +0000</fireside:genDate>
    <generator>Fireside (https://fireside.fm)</generator>
    <title>Unwritten Earths Symposium - Episodes Tagged with “Publishing”</title>
    <link>https://unwrittenearths.fireside.fm/tags/publishing</link>
    <pubDate>Wed, 10 Jun 2026 06:00:00 -0700</pubDate>
    <description>Welcome to the Unwritten Earths Symposium! In each episode, tabletop RPG designers Nathan D. Paoletta and Epidiah Ravachol try to trick each other into designing a game they wouldn't otherwise make.</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>Discovering and designing genre-defining tabletop RPGs.</itunes:subtitle>
    <itunes:author>Unwritten Earths Symposium</itunes:author>
    <itunes:summary>Welcome to the Unwritten Earths Symposium! In each episode, tabletop RPG designers Nathan D. Paoletta and Epidiah Ravachol try to trick each other into designing a game they wouldn't otherwise make.</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
    <itunes:explicit>no</itunes:explicit>
    <itunes:keywords>TTRPG, tabletop, games, rpg, design, game design</itunes:keywords>
    <itunes:owner>
      <itunes:name>Unwritten Earths Symposium</itunes:name>
      <itunes:email>provost@unwrittenearths.com</itunes:email>
    </itunes:owner>
<itunes:category text="Leisure">
  <itunes:category text="Games"/>
</itunes:category>
<itunes:category text="Leisure">
  <itunes:category text="Hobbies"/>
</itunes:category>
<itunes:category text="Arts">
  <itunes:category text="Design"/>
</itunes:category>
<item>
  <title>The Sexy Episode</title>
  <link>https://unwrittenearths.fireside.fm/39</link>
  <guid isPermaLink="false">30f4c8d0-ab40-498e-84be-7ff970522135</guid>
  <pubDate>Wed, 10 Jun 2026 06:00:00 -0700</pubDate>
  <author>Unwritten Earths Symposium</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/30f4c8d0-ab40-498e-84be-7ff970522135.mp3" length="31989286" type="audio/mpeg"/>
  <itunes:episode>39</itunes:episode>
  <itunes:title>The Sexy Episode</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>2</itunes:season>
  <itunes:author>Unwritten Earths Symposium</itunes:author>
  <itunes:subtitle>It's the summer, which means time for a sweaty, exciting episode about... distribution platforms! A new challenger has entered the Arena, and we discuss the role of these digital marketplaces as part of actually getting games into peoples hands, the features and constraints they each have and how those can shape the design of your business, and what's exciting about this new option, rpg-trader.com. Note: we have no relationship with the site other than (as of this release) adding our products to it to see how it goes.</itunes:subtitle>
  <itunes:duration>1:05:37</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
  <description>&lt;p&gt;It's the summer, which means time for a sweaty, exciting episode about... distribution platforms! A new challenger has entered the arena, and we discuss the role of these digital marketplaces as part of actually getting games into peoples hands, the features and constraints they each have and how those can shape the design of your business, and what's exciting about this new option, rpg-trader.com. &lt;strong&gt;Note:&lt;/strong&gt; we have no relationship with the site other than (as of this release) adding our products to it to see how it goes.&lt;/p&gt;

&lt;p&gt;On this episode, we discuss the following platforms:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://rpg-trader.com" rel="nofollow noopener"&gt;rpg-trader.com&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener"&gt;DriveThruRPG&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://itch.io" rel="nofollow noopener"&gt;Itch.io&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://payhip.com" rel="nofollow noopener"&gt;Payhip&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.indiepressrevolution.com/xcart/" rel="nofollow noopener"&gt;Indie Press Revolution&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.lulu.com" rel="nofollow noopener"&gt;lulu.com&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.ingramcontent.com" rel="nofollow noopener"&gt;Lightning Source / Ingram&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Show Notes:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://unwrittenearths.fireside.fm/35" rel="nofollow noopener"&gt;Our Wisdom Episode&lt;/a&gt; (in which we discuss using your game design skills to design your business)&lt;/li&gt;
&lt;li&gt;The "Indie RPG Bookshelf" Nathan was recalling was also called the Unstore, and appears to no longer be a going concern&lt;/li&gt;
&lt;li&gt;&lt;a href="https://tabletopbookshelf.com" rel="nofollow noopener"&gt;Tabletop Bookshelf&lt;/a&gt; (Retailer)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://tenacregames.com" rel="nofollow noopener"&gt;Ten Acre Games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Gumroad controversys include: &lt;a href="https://techcrunch.com/2024/03/15/gumroad-no-longer-allows-most-nsfw-art-leaving-its-adult-creators-panicked/" rel="nofollow noopener"&gt;banning adult content&lt;/a&gt; (2024), &lt;a href="https://techcrunch.com/2015/11/05/layoffs-hit-gumroad-as-the-payments-startup-restructures/" rel="nofollow noopener"&gt;laying off workers&lt;/a&gt;, and &lt;a href="https://www.wired.com/story/doge-department-of-veterans-affairs-ai/" rel="nofollow noopener"&gt;being part of DOGE&lt;/a&gt; (2025)&lt;/li&gt;
&lt;li&gt;The only news sources I can find for the linktr.ee thing are all pro-AI, but you can look that up for details&lt;/li&gt;
&lt;li&gt;&lt;a href="https://carrd.co" rel="nofollow noopener"&gt;carrd.co&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;And there's more:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="http://unwrittenearths.com" rel="nofollow noopener"&gt;Unwritten Earths Symposium&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener"&gt;Our Patreon&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener"&gt;Join the Discord&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.ndpdesign.com" rel="nofollow noopener"&gt;Nathan's games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.dig1000holes.com" rel="nofollow noopener"&gt;Eppy's games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://willjobst.carrd.co" rel="nofollow noopener"&gt;Music by Will Jobst&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;
</description>
  <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges, structure, publishing</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>It's the summer, which means time for a sweaty, exciting episode about... distribution platforms! A new challenger has entered the arena, and we discuss the role of these digital marketplaces as part of actually getting games into peoples hands, the features and constraints they each have and how those can shape the design of your business, and what's exciting about this new option, rpg-trader.com. <strong>Note:</strong> we have no relationship with the site other than (as of this release) adding our products to it to see how it goes.</p>

<p>On this episode, we discuss the following platforms:</p>

<ul>
<li><a href="https://rpg-trader.com" rel="nofollow noopener">rpg-trader.com</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">DriveThruRPG</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">Itch.io</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="https://www.indiepressrevolution.com/xcart/" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://www.lulu.com" rel="nofollow noopener">lulu.com</a></li>
<li><a href="https://www.ingramcontent.com" rel="nofollow noopener">Lightning Source / Ingram</a></li>
</ul>

<p>Show Notes:</p>

<ul>
<li><a href="https://unwrittenearths.fireside.fm/35" rel="nofollow noopener">Our Wisdom Episode</a> (in which we discuss using your game design skills to design your business)</li>
<li>The "Indie RPG Bookshelf" Nathan was recalling was also called the Unstore, and appears to no longer be a going concern</li>
<li><a href="https://tabletopbookshelf.com" rel="nofollow noopener">Tabletop Bookshelf</a> (Retailer)</li>
<li><a href="https://tenacregames.com" rel="nofollow noopener">Ten Acre Games</a></li>
<li>Gumroad controversys include: <a href="https://techcrunch.com/2024/03/15/gumroad-no-longer-allows-most-nsfw-art-leaving-its-adult-creators-panicked/" rel="nofollow noopener">banning adult content</a> (2024), <a href="https://techcrunch.com/2015/11/05/layoffs-hit-gumroad-as-the-payments-startup-restructures/" rel="nofollow noopener">laying off workers</a>, and <a href="https://www.wired.com/story/doge-department-of-veterans-affairs-ai/" rel="nofollow noopener">being part of DOGE</a> (2025)</li>
<li>The only news sources I can find for the linktr.ee thing are all pro-AI, but you can look that up for details</li>
<li><a href="https://carrd.co" rel="nofollow noopener">carrd.co</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>It's the summer, which means time for a sweaty, exciting episode about... distribution platforms! A new challenger has entered the arena, and we discuss the role of these digital marketplaces as part of actually getting games into peoples hands, the features and constraints they each have and how those can shape the design of your business, and what's exciting about this new option, rpg-trader.com. <strong>Note:</strong> we have no relationship with the site other than (as of this release) adding our products to it to see how it goes.</p>

<p>On this episode, we discuss the following platforms:</p>

<ul>
<li><a href="https://rpg-trader.com" rel="nofollow noopener">rpg-trader.com</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">DriveThruRPG</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">Itch.io</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="https://www.indiepressrevolution.com/xcart/" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://www.lulu.com" rel="nofollow noopener">lulu.com</a></li>
<li><a href="https://www.ingramcontent.com" rel="nofollow noopener">Lightning Source / Ingram</a></li>
</ul>

<p>Show Notes:</p>

<ul>
<li><a href="https://unwrittenearths.fireside.fm/35" rel="nofollow noopener">Our Wisdom Episode</a> (in which we discuss using your game design skills to design your business)</li>
<li>The "Indie RPG Bookshelf" Nathan was recalling was also called the Unstore, and appears to no longer be a going concern</li>
<li><a href="https://tabletopbookshelf.com" rel="nofollow noopener">Tabletop Bookshelf</a> (Retailer)</li>
<li><a href="https://tenacregames.com" rel="nofollow noopener">Ten Acre Games</a></li>
<li>Gumroad controversys include: <a href="https://techcrunch.com/2024/03/15/gumroad-no-longer-allows-most-nsfw-art-leaving-its-adult-creators-panicked/" rel="nofollow noopener">banning adult content</a> (2024), <a href="https://techcrunch.com/2015/11/05/layoffs-hit-gumroad-as-the-payments-startup-restructures/" rel="nofollow noopener">laying off workers</a>, and <a href="https://www.wired.com/story/doge-department-of-veterans-affairs-ai/" rel="nofollow noopener">being part of DOGE</a> (2025)</li>
<li>The only news sources I can find for the linktr.ee thing are all pro-AI, but you can look that up for details</li>
<li><a href="https://carrd.co" rel="nofollow noopener">carrd.co</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
  </itunes:summary>
</item>
<item>
  <title>The Wisdom Episode</title>
  <link>https://unwrittenearths.fireside.fm/35</link>
  <guid isPermaLink="false">6a720c1e-62a0-41f5-80c8-ca4fedb31751</guid>
  <pubDate>Wed, 01 Apr 2026 06:00:00 -0700</pubDate>
  <author>Unwritten Earths Symposium</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/6a720c1e-62a0-41f5-80c8-ca4fedb31751.mp3" length="24781822" type="audio/mpeg"/>
  <itunes:episode>35</itunes:episode>
  <itunes:title>The Wisdom Episode</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>2</itunes:season>
  <itunes:author>Unwritten Earths Symposium</itunes:author>
  <itunes:subtitle>As is tradition on this first day of April, Nathan and Eppy are going through some of the wisdom we've accumulated as self-publishers over the years, in hopes it'll help out those who are starting their game design journey. We try to address some of the basic questions that you might not know you should be asking, and talk about the core work of finding an audience, benefits and drawbacks of different kinds of conventions, designing your business like it's a game, and starting small in order to give yourself the space to learn and grow. If there's any fools today it's going to be us, but hopefully this is helpful - and if raises further questions, please get in touch so we can continue this conversation!</itunes:subtitle>
  <itunes:duration>50:36</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
  <description>&lt;p&gt;As is tradition on this first day of April, we're going through some of the wisdom we've accumulated as self-publishers over the years, in hopes it'll help out those who are starting their game design journey. We try to address some of the basic questions that you might not know you should be asking, and talk about the core work of finding an audience, benefits and drawbacks of different kinds of conventions, designing your business like it's a game, and starting small in order to give yourself the space to learn and grow. If there's any fools today it's going to be us, but hopefully this is helpful - and if raises further questions, please get in touch so we can continue this conversation!&lt;/p&gt;

&lt;p&gt;Show Notes:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="https://www.tabletopgamealliance.org" rel="nofollow noopener"&gt;Tabletop Game Alliance of Washington State&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://heartofthedeernicorn.com/" rel="nofollow noopener"&gt;Heart of the Deernicorn&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://itch.io" rel="nofollow noopener"&gt;itch.io&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener"&gt;Drivethru&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.indiepressrevolution.com" rel="nofollow noopener"&gt;Indie Press Revolution&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://payhip.com" rel="nofollow noopener"&gt;Payhip&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.gregorhutton.com/boxninja/threesixteen/index.html" rel="nofollow noopener"&gt;3:16 Carnage Amongst the Stars&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.freetaxusa.com" rel="nofollow noopener"&gt;FreeTaxUSA&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://epidiah.itch.io/vast-starlit" rel="nofollow noopener"&gt;Vast and Starlit&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;And there's more:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;a href="http://unwrittenearths.com" rel="nofollow noopener"&gt;Unwritten Earths Symposium&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener"&gt;Our Patreon&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener"&gt;Join the Discord&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.ndpdesign.com" rel="nofollow noopener"&gt;Nathan's games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.dig1000holes.com" rel="nofollow noopener"&gt;Eppy's games&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://willjobst.carrd.co" rel="nofollow noopener"&gt;Music by Will Jobst&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;
</description>
  <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>As is tradition on this first day of April, we're going through some of the wisdom we've accumulated as self-publishers over the years, in hopes it'll help out those who are starting their game design journey. We try to address some of the basic questions that you might not know you should be asking, and talk about the core work of finding an audience, benefits and drawbacks of different kinds of conventions, designing your business like it's a game, and starting small in order to give yourself the space to learn and grow. If there's any fools today it's going to be us, but hopefully this is helpful - and if raises further questions, please get in touch so we can continue this conversation!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.tabletopgamealliance.org" rel="nofollow noopener">Tabletop Game Alliance of Washington State</a></li>
<li><a href="https://heartofthedeernicorn.com/" rel="nofollow noopener">Heart of the Deernicorn</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">itch.io</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">Drivethru</a></li>
<li><a href="https://www.indiepressrevolution.com" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="http://www.gregorhutton.com/boxninja/threesixteen/index.html" rel="nofollow noopener">3:16 Carnage Amongst the Stars</a></li>
<li><a href="https://www.freetaxusa.com" rel="nofollow noopener">FreeTaxUSA</a></li>
<li><a href="https://epidiah.itch.io/vast-starlit" rel="nofollow noopener">Vast and Starlit</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>As is tradition on this first day of April, we're going through some of the wisdom we've accumulated as self-publishers over the years, in hopes it'll help out those who are starting their game design journey. We try to address some of the basic questions that you might not know you should be asking, and talk about the core work of finding an audience, benefits and drawbacks of different kinds of conventions, designing your business like it's a game, and starting small in order to give yourself the space to learn and grow. If there's any fools today it's going to be us, but hopefully this is helpful - and if raises further questions, please get in touch so we can continue this conversation!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.tabletopgamealliance.org" rel="nofollow noopener">Tabletop Game Alliance of Washington State</a></li>
<li><a href="https://heartofthedeernicorn.com/" rel="nofollow noopener">Heart of the Deernicorn</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">itch.io</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">Drivethru</a></li>
<li><a href="https://www.indiepressrevolution.com" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="http://www.gregorhutton.com/boxninja/threesixteen/index.html" rel="nofollow noopener">3:16 Carnage Amongst the Stars</a></li>
<li><a href="https://www.freetaxusa.com" rel="nofollow noopener">FreeTaxUSA</a></li>
<li><a href="https://epidiah.itch.io/vast-starlit" rel="nofollow noopener">Vast and Starlit</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
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