Episode 34

The (First) Mailroom Episode

March 18th, 2026

53 mins 21 secs

Season 2

Your Hosts
Tags

About this Episode

In this episode, we visit the mailroom to field some listener questions! We discuss design rituals that we each have, the experience of having games or mechanics fall flat for us in play, and some potential homework for future episodes. The conversation includes digressions into spinner design, playtesting our way out of mechanics that don't work, and how we approach disappointing experiences as something to learn from. Thanks for all the mail!

Shoutouts to: Playtest Tuesday, The Imaginauts, and Paul Czege

Games Mentioned:

And there's more: