Episodes
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The Eras Episode
March 19th, 2025 | Season 0 | 1 hr 20 mins
arcane gems
Oops, all Game Discovery! In this episode we do a brief overview of the history of TTRPGS (truly-true roleplaying games), each picking a game to highlight from our birth years in each decade from the 1970s to the 2020s. We delve into some 2010s highlights for Arcane Gems, but this is a good framework for us to talk about our personal game histories as well as chart high-level changes in game design since the beginning.
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The Convention Slot Episode
March 5th, 2025 | Season 0 | 1 hr 7 mins
arcane gems, conventions
No, it's not a 4-hour episode! After talking about our game discovery homework guided by games we'd be excited to play at a convention (or elsewhere), we dive into how our experiences going to conventions and playing games in specific time slots has shaped our game design.
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Plus Expenses #87
February 26th, 2025 | Season 0 | 50 mins 36 secs
plus expenses
Here's an episode of our patron-exclusive podcast Plus Expenses, where we talk about things that aren't roleplaying games (but do still end up talking about roleplaying games). You can get Plus Expenses at every level of our Patreon, or check it out with a 7-day free trial. Thanks for listening!
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The Constraints Episode
February 19th, 2025 | Season 0 | 1 hr 14 mins
arcane gems, listener questions
In this episode we discuss the arcane gems found within games we would play with our moms, give some updates on what's happening in the discord, and field a great question about productive constraints in design and play.
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The Groundhog Day Episode
February 5th, 2025 | Season 0 | 52 mins 50 secs
listener questions
In this episode we talk about a Groundhog Day-inspired convention concept, some thoughts on setting design, where we're at with tricking each other into designing a game, and we field some listener questions about where to stay on top of TTRPG happenings and constraints on the design process (more of which we'll be talking about next time).
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The Purple and Yellow Episode
January 22nd, 2025 | Season 0 | 1 hr 8 mins
arcane gems
In this episode we do our color-guided homework, explore the realm of rpg fiction written by people who haven't played rpgs (?), and talk about Epidiah "The Night Writer" Ravachol's handwriting strategy.
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The Coffee & Game Design Episode
January 8th, 2025 | Season 0 | 1 hr 10 mins
arcane gems, listener questions, war stories
In this episode we lay out the template for Coffee & Game Design, assign some homework, delve into the archives for some Arcane Gems, share a war story and field a listener question about promoting our games.
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The Cursed Episode
December 18th, 2024 | Season 0 | 1 hr 13 mins
game discovery, one hot minute
In this Cursed Episode, despite being interrupted by a power outage we talk about some juicy Arcane Gems within our game discovery homework, and talk about our current works in progress.
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Mounts, Death and Music
December 4th, 2024 | Season 0 | 1 hr 7 mins
game discovery, train of thought
In this episode, we talk about mounts and companions, death in RPGs, and follow a Train of Thought about translating sheet music into playable patterns before delving into our game discovery homework. Have we designed a game yet?
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Plus Expenses #81
November 19th, 2024 | Season 0 | 43 mins 53 secs
plus expenses
In this crossover Plus Expenses, we talk about transitioning from our last show (Two Hundred a Day) to our new Unwritten Earths Symposium Podcast. To receive bonus Plus Expenses episodes after every main show episode, subscribe to the Patreon!
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Enter the Symposium
November 19th, 2024 | Season 0 | 1 hr 57 secs
game discovery
Welcome to the Unwritten Earths Symposium Podcast! On Episode 0, game designers Nathan D. Paoletta and Epidiah Ravachol introduce themselves, talk about the Symposium, and then uncover some arcane games from their game discovery homework. Have we designed a game yet?