Episode Archive
15 episodes of Unwritten Earths Symposium since the first episode, which aired on November 19th, 2024.
-
The Hidden Information Episode
May 14th, 2025 | Season 1 | 1 hr 5 mins
arcane gems, game discovery
In this episode we give a production update on the Annual 2025 before measuring our shelves for game discovery. Our homework happened to have a shared theme of hidden information, and we end up discussing the idea of "sleight of hand" to create moments of magic in play.
-
The Trends Episode
April 30th, 2025 | Season 1 | 1 hr 1 min
arcane gems, game discovery
In this episode we come back from game discovery sabbatical to talk about some esoteric picks from our itch.io libraries, and then discuss how we approach and interact with trends in the larger ttrpg industry, in game design, and in how those intersect for us.
-
The Ritual Episode
April 16th, 2025 | Season 1 | 57 mins 11 secs
design, train of thought
In this episode we talk about building rituals in and for play, follow a train of thought about building in "blessings" for each other into gameplay, discuss the joy of dice, and come back from sabbatical to assign game discovery homework.
Reminder: The Adventurer & Hobbyist Annual 2025 Kickstarter is live through the end of April!
-
The Annual 2025 Episode
April 2nd, 2025 | Season 1 | 57 mins 27 secs
annual, design, promo
Welcome to the Adventurer & Hobbyist Annual 2025! In this episode, we discuss the scenarios in our inaugural Unwritten Earths Symposium publication, design considerations for making these "system-adventurous" scenarios, and the origins of the project. Check out the show notes for a link to the Kickstarter, and thanks for all your support so far!
-
The Eras Episode
March 19th, 2025 | Season 0 | 1 hr 20 mins
arcane gems
Oops, all Game Discovery! In this episode we do a brief overview of the history of TTRPGS (truly-true roleplaying games), each picking a game to highlight from our birth years in each decade from the 1970s to the 2020s. We delve into some 2010s highlights for Arcane Gems, but this is a good framework for us to talk about our personal game histories as well as chart high-level changes in game design since the beginning.
-
The Convention Slot Episode
March 5th, 2025 | Season 0 | 1 hr 7 mins
arcane gems, conventions
No, it's not a 4-hour episode! After talking about our game discovery homework guided by games we'd be excited to play at a convention (or elsewhere), we dive into how our experiences going to conventions and playing games in specific time slots has shaped our game design.
-
Plus Expenses #87
February 26th, 2025 | Season 0 | 50 mins 36 secs
plus expenses
Here's an episode of our patron-exclusive podcast Plus Expenses, where we talk about things that aren't roleplaying games (but do still end up talking about roleplaying games). You can get Plus Expenses at every level of our Patreon, or check it out with a 7-day free trial. Thanks for listening!
-
The Constraints Episode
February 19th, 2025 | Season 0 | 1 hr 14 mins
arcane gems, listener questions
In this episode we discuss the arcane gems found within games we would play with our moms, give some updates on what's happening in the discord, and field a great question about productive constraints in design and play.
-
The Groundhog Day Episode
February 5th, 2025 | Season 0 | 52 mins 50 secs
listener questions
In this episode we talk about a Groundhog Day-inspired convention concept, some thoughts on setting design, where we're at with tricking each other into designing a game, and we field some listener questions about where to stay on top of TTRPG happenings and constraints on the design process (more of which we'll be talking about next time).
-
The Purple and Yellow Episode
January 22nd, 2025 | Season 0 | 1 hr 8 mins
arcane gems
In this episode we do our color-guided homework, explore the realm of rpg fiction written by people who haven't played rpgs (?), and talk about Epidiah "The Night Writer" Ravachol's handwriting strategy.
-
The Coffee & Game Design Episode
January 8th, 2025 | Season 0 | 1 hr 10 mins
arcane gems, listener questions, war stories
In this episode we lay out the template for Coffee & Game Design, assign some homework, delve into the archives for some Arcane Gems, share a war story and field a listener question about promoting our games.
-
The Cursed Episode
December 18th, 2024 | Season 0 | 1 hr 13 mins
game discovery, one hot minute
In this Cursed Episode, despite being interrupted by a power outage we talk about some juicy Arcane Gems within our game discovery homework, and talk about our current works in progress.