Episode Archive

18 episodes of Unwritten Earths Symposium since the first episode, which aired on November 19th, 2024.

  • The Purple and Yellow Episode

    January 22nd, 2025  |  Season 0  |  1 hr 8 mins
    arcane gems

    In this episode we do our color-guided homework, explore the realm of rpg fiction written by people who haven't played rpgs (?), and talk about Epidiah "The Night Writer" Ravachol's handwriting strategy.

  • The Coffee & Game Design Episode

    January 8th, 2025  |  Season 0  |  1 hr 10 mins
    arcane gems, listener questions, war stories

    In this episode we lay out the template for Coffee & Game Design, assign some homework, delve into the archives for some Arcane Gems, share a war story and field a listener question about promoting our games.

  • The Cursed Episode

    December 18th, 2024  |  Season 0  |  1 hr 13 mins
    game discovery, one hot minute

    In this Cursed Episode, despite being interrupted by a power outage we talk about some juicy Arcane Gems within our game discovery homework, and talk about our current works in progress.

  • Mounts, Death and Music

    December 4th, 2024  |  Season 0  |  1 hr 7 mins
    game discovery, train of thought

    In this episode, we talk about mounts and companions, death in RPGs, and follow a Train of Thought about translating sheet music into playable patterns before delving into our game discovery homework. Have we designed a game yet?

  • Plus Expenses #81

    November 19th, 2024  |  Season 0  |  43 mins 53 secs
    plus expenses

    In this crossover Plus Expenses, we talk about transitioning from our last show (Two Hundred a Day) to our new Unwritten Earths Symposium Podcast. To receive bonus Plus Expenses episodes after every main show episode, subscribe to the Patreon!

  • Enter the Symposium

    November 19th, 2024  |  Season 0  |  1 hr 57 secs
    game discovery

    Welcome to the Unwritten Earths Symposium Podcast! On Episode 0, game designers Nathan D. Paoletta and Epidiah Ravachol introduce themselves, talk about the Symposium, and then uncover some arcane games from their game discovery homework. Have we designed a game yet?